PRISM
PRISM is a studio of one and many — a generative practice working in code, light, and computed type. Founded in 2026 in New York, we make objects that exist between art, software, and ritual: installations, commissioned pieces, and editioned visual systems. The studio operates as a workshop; every commission begins with a constraint and ends with an artifact.
Haloform
For the V&A Digital Futures programme, London
A 6-metre projected ring that mirrors the room's ambient light back as chroma. The Spectrum canvas is the runtime preview.
Soft Field
Commissioned by Are.na for the Quiet Computing series
Each print is a single frame from a thirty-minute particle simulation, captured at random.
Cipher No. 4
Identity work, undisclosed client
A typeface whose letterforms drift over time, written in a custom variable-axis pipeline.
Installation
Built environments where code is the source of light. Architectural commissions, programmable surfaces, generative cinema.
Commission
Single-edition pieces for private collections and institutions. Drawings made of light, type that moves slowly, generative time-based work.
Identity
Brand systems built around variable letterforms and real-time visual rules. Identity as living grammar rather than fixed asset.
Research
Open-source tools, papers, and small experiments published under the PRISM imprint. Read more in the Index.
Haloform
Quiet Computing edition
Mirror Studies
Index Cards (No. 1–12)
Code as Material
The studio as workshop
Light, repeated
Generative work, slowly
Field notes from PRISM
Computed images
Available for commissions.
hello@prism.studio